The Sticks and Stones of Animation
Below is a selection from my final paper as a Multimedia undergrad with the full-text available here.
Of all our inventions for mass communication, pictures still speak the most universally understood language. ~Walt Disney
Over the last thirteen years, the American animation landscape has been in an upheaval divided between two very different camps: traditional two-dimensional (2D) and computer graphic (3D) animation. The supporters of each group are very vocal proclaiming their medium to be the best in terms of animated expression. Putting personal feelings aside, economic figures have to be taken into consideration about the success of each medium in regards to the reception it receives by American audiences. Money has played a big part in the dismantling of classic American 2D animation and the rise of computer animated movies. The lack of quality domestic traditional animated films then led American audiences to look outside the United States for 2D movies. This movement led to the emersion of Japanese 2D films. However the commercial success of 3D animation cannot and has not replaced the value of 2D animation as a more natural and communicative storytelling tool in animation.
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